PGN notation, chess game programming 101
Published: Thursday, December 6, 2018 written by Drew Jackson
View Count: 130
Keywords: pgn, game programming, 101, chess
so I am programming this chess game and wow, talk about the history of internet and client/server gaming challenges people have come up with over time, since the late 1990s and dial-up to now...
i have to admit, keeping the chess game programming simple makes testing easier and when this thing starts to scale it should get interesting. I love writing bullet proof code, so let's keep this simple - all the better.
its been over a year prior to getting this started, back in July 2017.. now i have a deadline by 12/31/18... to get a beta going..
more to come...
if you found this article helpful, consider contributing $10, 20 an Andrew Jackson or so..to the author. more authors coming soon
FYI we use paypal or patreon, patreon has 3x the transaction fees, so we don't, not yet.
© 2020 myBlog™ v1.1 All rights reserved. We count views as reads, so let's not over think it.